
Imagine a fever dream rendered entirely in stop-motion claymation, and you are halfway to understanding the bizarre allure of this RPG. You play as Wayne, a moon-headed protagonist wandering a post-human, pastel-colored archipelago on a vague quest to topple a lunar king. It ditches standard tropes for "flesh" and "will" mechanics, pairing turn-based combat with surreal, procedurally generated dialogue. It is less of a traditional game and more of a hypnotic, artistic experiment that feels like stepping into a stranger's subconscious. If you want a short, weird, and visually arresting trip, this is it.
BELLY APPROVED
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